Authors: Jay Rose
ISBN-13: 9780240809700, ISBN-10: 024080970X
Format: Paperback
Publisher: Elsevier Science
Date Published: March 2008
Edition: 3rd Edition
Author Biography: Jay Rose
Clio-and Emmy-award-winning sound engineer Jay Rose is creative director of the Digital Playroom. Specializing in post-production audio, his clients include PBS, Buena Vista Home Video, and Turner Network Television. Rose has written about audio for Videography, Recording, and Premiere Full Motion magazines.
Book Synopsis
Make your film or video project sound as good as it looks with this complete training course by audio guru Jay Rose. You get hundreds of professional, real-world techniques that you can employ from preproduction through the final mix. This is a solution-oriented guide with FAQs, how-tos, tips, and time savers.
You'll get a primer on how sound and digital audio work as well as technical setups, guidelines, and real solutions for:
* budgeting, scheduling, and preproduction planning
* microphones and room acoustics
* recording dialog, voice-overs, ADR, and effects
* postproduction hardware
* levels and digitizing
* working with music and sound effects
* producing the final mix
New to this edition:
* information on the latest cameras and field recorders
* choices between single- and double-system, and digital workflows
* the differences between traditional video soundtracks and dialog-driven storytelling.
Please visit the author's website for additional resources: www.dplay.com/book/pgs3e
* Having trouble with the sound on your video project? Find the solution in this best-selling guide.
* Includes time-tested guidelines and recommendations that work no matter what hardware or software package you use
* The audio CD includes diagnostics, demos, and tutorial tracks to hone your skills.
Table of Contents
Acknowledgments xi
Introduction xiii
About This Book and Audio Postproduction xvii
How to Create a Great Soundtrack (in a Quarter of a Page) xix
Audio Basics 1
How Sound Works 3
Music-Sicle? 3
The Life of a Sound 4
Fast Pressure Changes are Heard as Sounds 5
Somewhat Slower Pressure Changes are Heard as Envelopes 9
Slow Changes of Pressure are Loudness 11
Echoes in Small Rooms 15
Very Slow Changes of Pressure are Weather 19
How Digital Audio Works 20
Why Digital? 20
Turning Analog to Digital 23
Audio Data Reduction 36
Audio on a Wire 41
Analog Wiring 41
Digital Wiring 54
Planning and Prepro 59
Planning for Sound 61
The Need for Sound 61
Think About The Overall Track 65
Elements of the Soundtrack 72
Spoken Words 72
Music 77
Sound Effects 80
Special Effects and Processing 81
TheLayers of a Track 82
Budgeting, Scheduling, and Preproduction 83
Budgeting for Sound 84
Allow Time for Sound 90
Checking Locations 95
Production Sound 103
Microphones and Room Acoustics 105
About Microphones 106
Rooms and Recording 125
Production Mic Technique 128
What Kind of Mic to Use? 129
Using Boom Mics 130
Using Lavalieres 140
Controlling Wind Noise 146
Using Wireless 147
Room Tone 156
Production Recording 157
Getting Audio Into a Recorder 157
Camera Settings 164
Double System 172
Mixers and Preamps 177
Connecting to the Recorder 179
Adjusting the Volume 181
Recording Voice-Overs, ADR, and Effects 184
Engineering a Voice Recording 185
Directing The Voice-over 195
Recording Sound Effects 206
Postproduction 215
Postproduction Workflow 217
Linear and Nonlinear Editing 217
Postproduction Hardware 232
Monitoring 232
Computer Input/Output 243
The Mixer 244
Moving Signals Around the Editing Suite 254
Wiring The Postproduction Suite 256
Mixing -10 Dbv and +4 Dbu Equipment 259
Levels and Digitizing 263
Digital Audio Transfers 264
Digitizing Analog Signals 271
Metering and Lineup Tones 278
Synchronization 283
Editing Voices 293
The Right Tools for Editing Voice 294
Cutting in Silences 296
Sounds with Hard Attacks 297
Hearing Phonemes 300
Theatrical Film Dialog 305
The Tricks 308
Keeping Track of Sync 309
A Final Exercise 313
Working with Music 314
Deciding What Music You'll Need 315
Sources of Music 317
Selecting Music from a Library 328
Music Editing 330
Sound Effects 339
We Don't Need No Stinkin' Reality 339
Sources for Sound Effects 341
Choosing Effects 344
Placing Sound Effects 345
Processing 352
How any Effect can Wreck a Sound 353
When to Apply Processing 354
Equalizers 356
Compressors 363
Reverberation 369
Noise Reduction 375
Combining Effects 378
Learning More 379
The Mix 380
Setting up for the Mix 381
Preparing for Someone Else to Mix 395
After the Mix 397
The Last Thing You Should Do 398
"Help! It Doesn't Sound Right!" 399
Problems With On-Camera Dialog 399
Too Many Background Noises 401
Dialog Problems Introduced by the Recorder 402
Postproduction Audio Issues 403
Narration Problems 406
Computer Doesn't Play Audio Well 406
Editing Problems 407
Mix Problems 408
The Mix Sounded Great on the Desktop or Mixing Studio, but Bad on the Air or in the Conference Room 408
The Mix Proportions Were Right, but It Was Too Soft/Loud/Distorted on the Air 408
Some Elements Sound Fine in Stereo, but Disappear when the Tape Is Broadcast, Played on VHS, or Seen on the Web 409
Other Common Questions 410
Glossary 412
Resources 418
Organizations 420
CD Contents 422
Index 429
Subjects