You are not signed in. Sign in.

List Books: Buy books on ListBooks.org

The Big Book of Presentation Games: Wake-Em-Up Tricks, Icebreakers, and Other Fun Stuff »

Book cover image of The Big Book of Presentation Games: Wake-Em-Up Tricks, Icebreakers, and Other Fun Stuff by John W. Newstrom

Authors: John W. Newstrom, Edward E. Scannell, Edward Scannell
ISBN-13: 9780070465015, ISBN-10: 0070465010
Format: Paperback
Publisher: McGraw-Hill Companies, The
Date Published: December 1997
Edition: (Non-applicable)

Find Best Prices for This Book »

Author Biography: John W. Newstrom

McGraw-Hill authors represent the leading experts in their fields and are dedicated to improving the lives, careers, and interests of readers worldwide

McGraw-Hill authors represent the leading experts in their fields and are dedicated to improving the lives, careers, and interests of readers worldwide

Book Synopsis

Don't let the audience snooze through any of your presentations! How do you keep an audience from becoming bored or restless during a presentation? Find out with The Big Book of Presentation Games.Stop relying on tired jokes and use these fun-filled, interactive games and activities specifically designed to:

  • Build rapport and warm up the audience
  • Provide refreshing "breathers" from the monotony of a speech
  • Get people's blood flowing with physical activity
  • Generate lively discussions
  • Reinforce the key points of your message in an enjoyable way
  • And win back an audience that has tuned out

Each game in The Big Book of Presentation Games is fast, fun, creative, and easy-to-read, and easy-to-lead, and costs little or nothing. Categories also include: great session-openers; icebreakers; climate-setting games; practical jokes and tricks; audience brainteasers; motivation activities; memorable closing activities; and much more!

Table of Contents

Acknowledgments viiiIntroduction ix
Chapter 1. Session Openers and Speaker Introductions 1
Chapter 2. Icebreakers and Participant Introductions 21
Chapter 3. Attention-Getters 49
Chapter 4. Meaningful Stories About Life 67
Chapter 5. Audience Brainteasers 81
Chapter 6. Creating Discussion Groups 105
Chapter 7. Audience Energizers 121
Chapter 8. Encouraging Audience Participation 149

Subjects