List Books » The Big Book of Humorous Training Games: Dozens of Games for Popular Training Topics, from Customer Service to Time Management
Authors: Doni Tamblyn, Sharyn Weiss, Sharyn Weiss
ISBN-13: 9780071357807, ISBN-10: 0071357807
Format: Paperback
Publisher: McGraw-Hill Companies, The
Date Published: June 2000
Edition: (Non-applicable)
Doni Tamblyn, is President of the San Francisco based training company, Humor Rules. Over the past 10 years she has delivered hundreds of seminars and presentations to organizations around the world.
Sharyn Weiss, is a performance consultant and trainer with 15 years of experience working with non-profit and corporate groups. she has an MA in Training and Development. This is her second book on experiential training.
The latest mind-brain research confirms something every trainer has long suspected: that people think and learn better when the process is fun. The Big Book of Humorous Training Games features 50 unique experiential training activities that create memorable learning on topics ranging from management skills, change, and emotional intelligence to dealing with difficult people.
This easy-to-read manual gives step-by-step directions that will help new and veteran trainers infuse their workshops with humor, fun and creativity. Each chapter in the book offers fie games to teach a popular, business-related topic. You get:
The book is peppered throughout with comic delivery tips to enhance your comfort with the material.
The Big Book of Humorous Training Games will help you to tap into your natural ability to use humor. Find out how to hold your learners' attention, and design training sessions that will drive home the essential skills they need.
Doni Tamblyn, is President of the San Francisco based training company, Humor Rules. Over the past 10 years she has delivered hundreds of seminars and presentations to organizations around the world.
Sharyn Weiss, is a performance consultant and trainer with 15 years of experience working with non-profit and corporate groups. she has an MA in Training and Development. This is her second book on experiential training.
Chapter 1. Five Games to Make You a Naturally Funny Trainer.
Chapter 2. Five Games to Enhance Creative Thiking and Problem-Solving Skills. Chapter 3. Five Games to Create Intrinsically Motivating Managers. Chapter 4. Five Games to Construct Creative, Cooperative Teams. Chapter 5. Five Games to Help People Deal with Change. Chapter 6. Five Games to Develop Relaxed, Engaging Speakers. Chapter 7. Five Games to Increase Emotional Intelligence. Chapter 8. Five Games to Reduce Workplace Negativity. Chapter 9. Five Games to Help Employees Deal with Difficult People. Chapter 10. Five Games to Take the Fear Out of Assertiveness.