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The Art of Innovation: Lessons in Creativity from IDEO, America's Leading Design Firm » (1 ED)

Book cover image of The Art of Innovation: Lessons in Creativity from IDEO, America's Leading Design Firm by Thomas Kelley

Authors: Thomas Kelley, Jonathan Littman
ISBN-13: 9780385499842, ISBN-10: 0385499841
Format: Hardcover
Publisher: Crown Publishing Group
Date Published: January 2001
Edition: 1 ED

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Author Biography: Thomas Kelley

Tom Kelley is general manager of IDEO, the world's leading design consultancy specializing in product development and innovation. Working together with his brother, IDEO founder David Kelley, he has helped manage the firm, as it has grown from twenty designers to a staff of over three hundred. During that time, he has been responsible for diverse areas such as business development, marketing, human resources, and operations. Like everyone else at IDEO, he also occasionally gets down on his knees to cut foam core alongside IDEO clients and designers, as part of the firm's brainstorming and prototyping efforts.

Jonathan Littman is the author of The Fugitive Game and The Watchman and is a contributing writer for Red Herring magazine.

Book Synopsis

The award-winning design and development firm IDEO, which brought the world the Apple mouse, reveals its secrets to fostering innovative, out-of-the-box thinking across the world of business. In this handbook, the author outlines the steps IDEO and other successful companies use to achieve successful problem solving. 30 photos & illustrations.

Publishers Weekly

"Routine is the enemy of innovation," declares Kelley, general manager of IDEO, in this lively and practical guide to nurturing that elusive quality in all organizations. Dubbed "Innovation U." by Fortune and lauded as "the world's most celebrated design firm" by Fast Company, IDEO, through its work on over 3,000 new product programs, has developed a system for staying on the creative cutting edge while keeping clients happy. Kelley handily parses the components of this system--understanding the market, observing real-life users, brainstorming new concepts and developing and refining prototypes on a tight schedule to come up with a commercial product--with examples from the development of such pathbreaking products as the original Apple mouse and the Palm Pilot V. Kelley vividly conveys how "hot teams," assembled for specific projects with concrete goals and deadlines, are the foundation of IDEO's performance-based reputation. While he recognizes that not every organization is a hip design firm, Kelley believes that all organizations can gain an edge by innovating; among the successes he cites are Amazon, Igloo, Shoebox Greetings and Sephora. IDEO has learned and profited from maxims like "Fail often to succeed sooner." Many who previously feared change may answer his unpretentious call to "Start by following your customer journey, breaking it down into component elements, and asking yourself how you can deliver a better experience." Illustrations. (Feb.) Forecast: Featured in a half-hour segment of Nightline last year that ranked among the most popular aired on the show, IDEO's culture of innovation has received broad exposure. This well-written, well-organized and energizing guide will be a magnet for more attention, and could have a shot at business bestseller lists. Copyright 2001 Cahners Business Information.

Table of Contents

Forewordxi
1Innovation at the Top1
2Winging it in Start-Up Mode15
3Innovation Begins With an Eye23
4The Perfect Brainstorm53
5A Cool Company Needs Hot Groups67
6Prototyping is the Shorthand of Innovation101
7Build Your Greenhouse119
8Expect the Unexpected147
9Barrier Jumping163
10Creating Experiences for fun and Profit193
11Zero to Sixty219
12Coloring Outside the Lines229
13In Search of the "Wet Nap" Interface253
14Live the Future275
15Getting in the Swing291
Index299

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