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The 3rd IEEE International Conference on Advanced Learning Technologies »

Book cover image of The 3rd IEEE International Conference on Advanced Learning Technologies by Staff of IEEE

Authors: Staff of IEEE, J. Michael Spector (Editor), Kinshuk (Editor), Vladan Devedzic (Editor), Demetrios G. Sampson
ISBN-13: 9780769519678, ISBN-10: 0769519679
Format: Paperback
Publisher: Wiley, John & Sons, Incorporated
Date Published: January 2003
Edition: (Non-applicable)

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Author Biography: Staff of IEEE

Book Synopsis

Table of Contents

Preface
Organizing Committees
Reviewers
A Tool-Mediated Cognitive Apprenticeship Approach for a Computer Engineering Course2
A Distributed Software System Architecture for Wireless Peer-to-Peer Collaborative Learning7
A PDA-Based Interface for a Computer Supported Educational System12
Speech Enabled e-Learning for Adult Literacy Tutoring17
Web Based Learning Environment as a Passive Web Document22
Adding Value to Educational Content by Applying MRA Filtering27
Designing Multimedia Support for Situated Learning32
Using VR Technology to Support the Formation of Cooperative Learning Groups37
Initializing Student Models in Web-Based ITSs: A Generic Approach42
Towards Supporting the Teaching of History Using an Intelligent Information System that Relies on the Electronic Road Metaphor47
A Multilingual Concept Mapping Tool for a Diverse World52
Author-Defined Storage in the Next Generation Learning Management Systems57
Pedagogical Agents in the Multimedia Natural Sciences for Children62
A Computational Cognitive-Based Approach to Represent Knowledge within Intelligent Tutoring Systems66
Reusable Active Learning System for Improving the Knowledge Retention and Better Knowledge Management72
Mobile Learning: A New Paradigm in Electronic Learning76
Searching SCORM Metadata in a RDF-Based e-Learning P2P Network Using XQuery and Query by Example81
Real-Time Collaborative Problem Solving: A Study on Alternative Coordination Mechanisms86
InLinx for Document Classification, Sharing and Recommendation91
A Fuzzy Logic Evaluating System to Support Web-Based Collaboration Using Collaborative and Metacognitive Data96
Enriching Document Collections through the Writing of 'Stories'101
Using Mobile Techniques in Improving Imformation Awareness to Promote Learning Performance106
A Metadata Model for Capturing Presentations110
Learner Modelling in a Multi-Agent System through Web Services115
An Instructional Framework Supporting Personalized Learning on the Web120
Towards an Assistive Tool for Greek Sign Language Communication125
Using Digital Video as an Asynchronous Method of Instruction130
Enriching Traditional Classroom Scenarios by Seamless Integration of Interactive Media135
An e-Learning Service Management Architecture140
Cohesion and Roles: Network Analysis of CSCL Communities145
InfoLab: A Web Learning Pedagogical Based Content Repurposing Approach150
Content Management Systems and e-Learning-Systems - A Symbiosis?155
Total Quality Management for Electronic Educational Markets160
Speech-Adaptive Time-Scale Modification for Computer Assisted Language-Learning165
Design and Evaluation of a Cache Memory Simulation Program170
Educational Robotics in a Systems Design Masters Program175
Web-Based Peer Assessment in Learning Computer Programming180
Using Gestures to Learn about Graphs: The Contribution of Multimodal Technology185
A Reified Interface for a Tutor on Program Debugging190
Learning Objects on the Semantic Web195
Evaluating the Role of a Shared Document-Based Annotation Tool in Learner-Centered Collaborative Learning200
Making Virtual Work Teams Successful: Measuring the 'Interactive Demand' of Tasks and Fitting It to the Demands of Technology, People and Structure204
The European Quality Observatory (EQO): Structuring Quality Approaches for e-Learning209
Enhancing Educational Metadata Management Systems to Support Interoperable Learning Object Repositories214
Design Considerations for Supporting Collaborative Modeling219
Physically Inspired Interactive Music Machines - Making Contemporary Composition Accessible?224
OSCAR: A Framework for Structuring Mediated Communication by Speech Acts229
An Approach to Distance Learning Curriculum Appropriation234
Mixing Human and Software Agents: A Case Study239
The Future of the Book, the Book of the Future246
FlexNetDiscuss: A Generalized Contextual Group Communications System to Support Learning Inside and Outside the Classroom248
An Educational Taxonomy for Learning Objects250
Courses Personalization in an e-Learning Environment252
Online Self-Assessment as a Learning Method254
Towards 'Phenomenaria' for the Teaching of Distributed Systems Concepts256
VIANET - A New Web Framework for Distance Learning258
LAN-Designer: A Software Tool for Teaching and Learning LAN Design260
Applying Computer Multimedia Storytelling Website in Foreign Language Learning262
Curricular Automata and Their Applications264
A Data Model for Structuring On-Line Learning Material266
Knowledge Testing and Evaluation in the Integrated Web-Based Authoring and Learning Environment268
Visualization and Teaching Simplex Algorithm270
A Multimedia Training System Applied to Telephony272
A Topology and Framework to Aid the Design of Automated Assessment274
Semi-Continuous Monitoring of Student Feedback in Interactive Synchronous e-Learning Environments276
Learner Experiences in Online Courses: Towards a Model for Learning to Learn Online278
Online Learning for On-Board Training Officers280
Agent-Assisted Collaborative Concept Map282
A Teaching Method & Tool for Web Engineering284
Template Server Architecture286
A Conformance Test Suite of Localized LOM Model288
Simulation Software for a Network Modelling Lab290
Planning Online Degree Programs: The Stakeholders' Perspectives292
An Evaluation Technique for Content Interaction in Web-Based Teaching and Learning Environments294
Versioning of Learning Objects296
Students' Visualization and Conceptual Understanding of Atomic Orbitals Using a Virtual Environment298
Software Support for Teaching Petri Nets: P3300
Using Student-Computer Interactions to Categorize Educational Software302
On-Line Knowledge Management Search Engines304
Learning Objects Design: What Do Educators Think about the Quality and Reusability of Learning Objects?306
Evaluation on Security and Privacy of Web-Based Learning Systems308
The Content-Graph as a Basic Data Structure to Manage Authoring- and Learning Progresses310
The Web as a Tool for Collaborative e-Learning: The Case of CoLab312
Enhancing Conceptual Change through Cognitive Tools: An Animated Pedagogical Agent Approach314
Kana-Input Navigation System for Kids Based on the Cyber Assistant316
On Modeling Collaborative Talk during Computer-Mediated Music Composition: A Case Study in Primary School Peers318
Collaborative Learning and Technological Environment for Evoking Interactivity-Building of Knowledge320
The Semantic Web for Learning Resources322
Using Robotic Technology as a Constructionist Mindtool in Knowledge Construction324
CUBER: A Personalised Curriculum Builder326
The Virtual Learning Machine: Integrating Web and Non-Web Technologies328
Development of Cyber Theater and Cyber Theater Scenario Language330
Agent Support for Personalized Learning Services332
Sense Differentiation in Print and Electronic Dictionaries: A Survey of Test Instruments334
Facial Expression Analysis for Estimating Learner's Emotional State in Intelligent Tutoring Systems336
A Simulated Student-Player in Support of the Authoring Process in a Knowledge-Based Authoring Tool for Educational Games338
Towards Personalised and Collaborative Learning Management Systems340
An Environment for Teaching Object-Oriented Programming: ObjectKarel342
An Approach to Modeling Adaptive Hypermedia for Children with Disabilities344
A Process Repository for the Development of e-Learning Applications346
Visualization of the Learning Process Using Concept Mapping348
Exploratory + Collaborative Learning in Programming: A Framework for the Design of Learning Activities350
Theoretical Analysis of Mission-Based Learning Model352
A Controlled Experiment Investigation on the Impact of an Instructional Tool for Personalized Learning354
New Approaches to Media-Supported Project Work at the University Level356
Combining Synchronous and Asynchronous Distance Learning for Adult Education: The Greek Army Case358
Distance Education: A Web Usage Mining Case Study for the Evaluation of Learning Sites360
Quality Assessment for Collections of Learning Resources362
User-Centred Design & Development of an Applied Web-Based ITS364
Supporting Social Awareness: Requirements for Educational CVE366
A Multiagent Architecture for Distance Education Systems368
Scaffold Learners' Qualitative Browsing of Major Topics in Learning Forum370
Designing Le@rning Objects with the ELO-Tool372
Gradual Learning of Science in a CSCL Environment and the Quest of Epistemologically Sophisticated Learners374
A Study on the Use of a Voice Interactive System for Teaching English to Italian Children376
Adaptive Hypermedia Based on Metaphors as an Instructional Strategy378
Students' Understanding of Computer Networks in an Internationally Distributed Course380
Developing a Framework for Conceptual Change within Scientific Inquiry382

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