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Maple Animation » (New Edition)

Book cover image of Maple Animation by John F. Putz

Authors: John F. Putz, Putz F. Putz
ISBN-13: 9781584883784, ISBN-10: 1584883782
Format: Paperback
Publisher: Taylor & Francis, Inc.
Date Published: May 2003
Edition: New Edition

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Author Biography: John F. Putz

Book Synopsis

There is nothing quite like that feeling you get when you see that look of recognition and enjoyment on your students' faces. Not just the strong ones, but everyone is nodding in agreement during your first explanation of the geometry of directional derivatives.

If you have incorporated animated demonstrations into your teaching, you know how effective they can be in eliciting this kind of response. You know the value of giving students vivid moving images to tie to concepts. But learning to make animations generally requires extensive searching through a vast computer algebra system for the pertinent functions. Maple Animation brings together virtually all of the functions and procedures useful in creating sophisticated animations using Maple 7, 8, or 9 and it presents them in a logical, accessible way. The accompanying CD-ROM provides all of the Maple code used in the book, including the code for more than 30 ready-to-use demonstrations.

From Newton's method to linear transformations, the complete animations included in this book allow you to use them straight out of the box. Careful explanations of the methods teach you how to implement your own creative ideas. Whether you are a novice or an experienced Maple user, Maple Animation provides the tools and skills to enhance your teaching and your students' enjoyment of the subject through animation.

Table of Contents

1Getting Started1
2The Plot11
3Non-Cartesian Coordinates and Quadric Surfaces39
4Simple Animations61
5Building and Displaying a Frame Sequence83
6Loops and Derivatives99
7Adding Text to Animations123
8Plotting Vectors149
9Plotting Space Curves171
10Transformations and Morphing187
Bibliography207
Index209

Subjects