You are not signed in. Sign in.
Authors: David L. Pulver, Loren K. Wiseman (Editor), Glenn Grant (Illustrator), Paul Abrams (Illustrator), Rob Caswell
ISBN-13: 9781556343612, ISBN-10: 1556343612
Format: Paperback
Publisher: Jackson, Steve Games, Incorporated
Date Published: November 1998
Edition: (Non-applicable)
Introduction | 4 | |
1. | The Zhodani | 5 |
Physiology | 5 | |
The Zhodani and the Ancients | 5 | |
Diet | 6 | |
Zhodani Philosophy | 6 | |
Zhodani and Other Religions | 7 | |
Zhodani Sports | 7 | |
Zhodani Art | 7 | |
Society | 8 | |
Zhodani Humor | 8 | |
Honesty | 9 | |
The Final War | 9 | |
Respect | 9 | |
Conformity | 9 | |
Racism and Intolerance | 10 | |
Ambition and Education | 10 | |
Primitive Zhdant | 10 | |
Primitive Chirpers in Qiknavra | 11 | |
Consular Government | 12 | |
The Viepchakliashtie Empire | 12 | |
The Discovery of Qiknavra | 13 | |
Industrial Revolution | 14 | |
The Legal System | 15 | |
Exploration of Viepchakl | 15 | |
The Dark Age | 16 | |
Rights and Responsibility | 17 | |
The Zhodani Consulate | 18 | |
The First Olympiads | 18 | |
Provinces | 19 | |
The Second Industrial Revolution | 19 | |
Borders and Expansion | 20 | |
Formation of the Consulate | 20 | |
Expansion and Contact | 20 | |
Zhdant | 21 | |
The Core Expeditions | 22 | |
Zhodani Language | 23 | |
Zhodani Sound Frequency Table | 24 | |
Zhodani Names Generation Tables | 25 | |
Business and Economy | 26 | |
Security and Intelligence Institutions | 28 | |
The Thought Police | 28 | |
The Imperium and the Frontier Wars | 29 | |
The Second Frontier War | 30 | |
The Military Thought Police | 31 | |
The Eye and the Hand | 31 | |
The Long Peace | 31 | |
No Peace Between Us | 32 | |
The Military | 33 | |
The Zhodani Navy | 33 | |
The Zhodani Army | 34 | |
The Third Frontier War | 34 | |
The Consular Guard | 35 | |
Rise of the Hawks | 35 | |
The Fifth Frontier War | 36 | |
Sample Military Unit: Lift Infantry Battalion | 36 | |
The Future | 37 | |
Zhodani Commandos | 38 | |
The Zhodani Calendar | 38 | |
Table of Equivalent Organizations | 39 | |
The Holidays | 39 | |
A Zhodani Timeline | 40 | |
Creating Zhodani Characters | 42 | |
Racial Templates | 42 | |
Advantages and Disadvantages | 42 | |
Naval Ranks | 43 | |
Skills | 43 | |
Character Templates | 44 | |
Zhodani Official | 44 | |
Zhodani Commando | 44 | |
Thought Police Officer | 45 | |
Zhodani Equipment and Starships | 46 | |
Zhodani Combat Armor | 46 | |
Zhodani Starships | 47 | |
Shivva-Class Patrol Frigate | 47 | |
Yetsabl-class Zhodani Courier | 47 | |
Shivva-Class Patrol Frigate Deck Plan | 48 | |
Yetsabl-class Zhodani Courier Deck Plan | 54 | |
Zhodani Robots | 56 | |
Using Robots | 57 | |
Zhodani Warbots | 57 | |
TLIA-3404 Chiakrzi | 57 | |
CHI-3374 Maintenance Bot | 58 | |
Zhodani Grav Vehicles | 59 | |
CHI-2724 Yonchobo Utility Grav Sled | 59 | |
TLIA-3314 Vlezjaq Scout Grav Sled | 60 | |
TLI-960 Diziyanatl Zhodani Grav APC | 61 | |
Zhodani Vehicular Weaponry | 63 | |
2. | The Vargr | 64 |
Physiology | 64 | |
Problems in Vargr Historiography | 64 | |
Vargr Dating Systems | 65 | |
Prehistory | 66 | |
Ancient History | 66 | |
Psychology | 66 | |
Charisma and Dominance | 66 | |
Racial Pride | 67 | |
Vargr Society | 67 | |
Pack Dynamics | 68 | |
Vargr Curiosity | 68 | |
Loyalties | 69 | |
Industrialization | 69 | |
Egalitarianism | 70 | |
Interstellar Society | 70 | |
Government | 70 | |
Law and Justice | 71 | |
Zhodani Contact and the Gvurrdon Hvaek | 71 | |
Vargr and Humans | 71 | |
The Gvurrdon Hvaek | 72 | |
Vilani and Vargr | 72 | |
The Vargr Extents | 72 | |
Vargr Worlds | 73 | |
Wolves in the Night | 73 | |
The Vargr Conquests | 74 | |
The Vargr Homeworld | 74 | |
The Third Imperium | 75 | |
Vargr in the First Outworld Coalition | 76 | |
Gvurrdon Sector | 76 | |
Vargr in the Second Outworld Coalition | 77 | |
Warring States | 78 | |
The Vargr Military | 79 | |
The Kforuzeng Corsairs | 79 | |
Vargr Armies | 80 | |
Grand Ambitions | 80 | |
Vargr Navies | 81 | |
Vargr Corsairs | 81 | |
The Fifth Frontier War | 81 | |
Post-War Blues | 82 | |
A Few Cautions | 83 | |
Vargr Religion | 83 | |
Vargr Events | 84 | |
Business, Trade & Commerce | 85 | |
Vargr Word Generation Tables | 85 | |
Language and Naming | 86 | |
Vargr Sound Frequency and Pronunciation Table | 87 | |
Creating Vargr Characters | 87 | |
Vargr Racial Template | 87 | |
Advantages and Disadvantages | 89 | |
Vargr Status Table | 90 | |
Vargr in the Zhodani Consulate | 90 | |
Army and Corsair Ranks | 91 | |
Character Templates | 92 | |
Vargr Corsair | 92 | |
Emissary | 92 | |
Loner | 93 | |
Equipment, Vehicles and Starships | 94 | |
Vehicles | 94 | |
Vargr Speeder | 94 | |
Vargr G-Carrier | 94 | |
Vargr Starships | 95 | |
Vargr Corsair | 95 | |
Vargr Trader | 96 | |
Vargr Frigate | 96 | |
Vargr Corsair Deck Plan | 97 | |
Vargr Trader Deck Plan | 98 | |
3. | The Drakarans | 100 |
Physiology | 100 | |
Drakaran History | 100 | |
Psychology | 101 | |
Society | 102 | |
First Contact | 102 | |
Government | 103 | |
Second Contact | 103 | |
Law and Justice | 104 | |
Waking the Dragon | 104 | |
Taakas Yh'drak | 105 | |
Drakaran Worlds | 105 | |
War and Peace | 105 | |
Homeworld | 105 | |
Institutions | 106 | |
The Military | 106 | |
The Current Situation | 106 | |
Technology | 107 | |
Trade | 107 | |
Language | 107 | |
Characters | 107 | |
Drakaran Racial Template | 108 | |
Housing and Cities | 108 | |
Advantages and Disadvantages | 109 | |
Character Templates | 109 | |
Social Status | 109 | |
Clothing and Costume | 110 | |
Equipment | 110 | |
Spacecraft | 110 | |
Drakaran Family Trader | 110 | |
30-ton Drakaran Ship's Boat | 111 | |
Khaz' akum-class Patrol Tender | 111 | |
Vr' tahk-class Patrol Rider | 111 | |
Drakaran Family Trader Deck Plan | 112 | |
4. | The Clotho | 113 |
Origins | 113 | |
Physiology | 113 | |
Early History | 113 | |
The Sibling Pair | 114 | |
Contact: The Zhodani | 114 | |
Communication and Language | 115 | |
Psychology | 116 | |
Integration | 116 | |
Society | 117 | |
Alien Encounters | 117 | |
Patterns | 118 | |
Government | 118 | |
Religion and Mysticism | 118 | |
The Military and Violence | 118 | |
Housing and Cities | 118 | |
The Addaxur Reservation | 119 | |
Addaxur | 119 | |
Characters | 119 | |
Clotho | 119 | |
Trade and Commerce | 120 | |
Other Advantages and Disadvantages | 121 | |
Character Templates | 121 | |
Technology and Equipment | 121 | |
5. | The Sheol | 122 |
Physiology | 122 | |
Squid Mothers | 122 | |
Early Signs | 122 | |
Messengers | 123 | |
Haunting Thunder | 123 | |
The Sheol Expedition | 124 | |
Language | 124 | |
Human-Sheol Communication | 124 | |
Psychology | 125 | |
Religion and Mysticism | 125 | |
Society | 125 | |
Second Contact | 125 | |
Imperial Entanglements | 126 | |
Messenger Status and Activity | 127 | |
Squid Mother Societies | 127 | |
Sheol Station | 127 | |
Technology | 128 | |
Trade | 128 | |
Hazards and Opportunities | 128 | |
Military | 129 | |
Homeworld | 129 | |
World Data | 129 | |
Psychovores | 129 | |
Inside the Squid Mothers | 130 | |
Interpreters | 130 | |
BIO-Tech Devices | 131 | |
Characters | 132 | |
Messenger Racial Template | 132 | |
Notes on Advantages and Disadvantages | 132 | |
Character Templates | 132 | |
Squid Mother | 133 | |
6. | Psionics | 134 |
Psionic Powers | 134 | |
Psionic Training and Psionic Skills | 135 | |
Psionic institutes | 136 | |
Locating an Institute | 136 | |
Psionics Rules Changes | 136 | |
Institute Services | 137 | |
Using GURPS Psionics with Traveller | 138 | |
Working for Psi Institutes | 139 | |
A Puzzle | 139 | |
An Underground Psi Institute | 139 | |
Open Psionics Institutes | 140 | |
Racial Psionics | 140 | |
Psionic Technologies | 140 | |
Lab Equipment | 140 | |
Psi Drugs | 140 | |
Anti-Psionic and Psi-Detection Devices | 141 | |
Keeping Psis Prisoner | 141 | |
Psychotronic Technology | 142 | |
Imperial Institutes -- GMs Only | 142 | |
Why? | 142 | |
Index | 143 |