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Gurps Traveller Alien Races 1: Zhodani, Vargr and Other Races of the Spinward Marches »

Book cover image of Gurps Traveller Alien Races 1: Zhodani, Vargr and Other Races of the Spinward Marches by David L. Pulver

Authors: David L. Pulver, Loren K. Wiseman (Editor), Glenn Grant (Illustrator), Paul Abrams (Illustrator), Rob Caswell
ISBN-13: 9781556343612, ISBN-10: 1556343612
Format: Paperback
Publisher: Jackson, Steve Games, Incorporated
Date Published: November 1998
Edition: (Non-applicable)

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Author Biography: David L. Pulver

Book Synopsis

Table of Contents

Introduction4
1.The Zhodani5
Physiology5
The Zhodani and the Ancients5
Diet6
Zhodani Philosophy6
Zhodani and Other Religions7
Zhodani Sports7
Zhodani Art7
Society8
Zhodani Humor8
Honesty9
The Final War9
Respect9
Conformity9
Racism and Intolerance10
Ambition and Education10
Primitive Zhdant10
Primitive Chirpers in Qiknavra11
Consular Government12
The Viepchakliashtie Empire12
The Discovery of Qiknavra13
Industrial Revolution14
The Legal System15
Exploration of Viepchakl15
The Dark Age16
Rights and Responsibility17
The Zhodani Consulate18
The First Olympiads18
Provinces19
The Second Industrial Revolution19
Borders and Expansion20
Formation of the Consulate20
Expansion and Contact20
Zhdant21
The Core Expeditions22
Zhodani Language23
Zhodani Sound Frequency Table24
Zhodani Names Generation Tables25
Business and Economy26
Security and Intelligence Institutions28
The Thought Police28
The Imperium and the Frontier Wars29
The Second Frontier War30
The Military Thought Police31
The Eye and the Hand31
The Long Peace31
No Peace Between Us32
The Military33
The Zhodani Navy33
The Zhodani Army34
The Third Frontier War34
The Consular Guard35
Rise of the Hawks35
The Fifth Frontier War36
Sample Military Unit: Lift Infantry Battalion36
The Future37
Zhodani Commandos38
The Zhodani Calendar38
Table of Equivalent Organizations39
The Holidays39
A Zhodani Timeline40
Creating Zhodani Characters42
Racial Templates42
Advantages and Disadvantages42
Naval Ranks43
Skills43
Character Templates44
Zhodani Official44
Zhodani Commando44
Thought Police Officer45
Zhodani Equipment and Starships46
Zhodani Combat Armor46
Zhodani Starships47
Shivva-Class Patrol Frigate47
Yetsabl-class Zhodani Courier47
Shivva-Class Patrol Frigate Deck Plan48
Yetsabl-class Zhodani Courier Deck Plan54
Zhodani Robots56
Using Robots57
Zhodani Warbots57
TLIA-3404 Chiakrzi57
CHI-3374 Maintenance Bot58
Zhodani Grav Vehicles59
CHI-2724 Yonchobo Utility Grav Sled59
TLIA-3314 Vlezjaq Scout Grav Sled60
TLI-960 Diziyanatl Zhodani Grav APC61
Zhodani Vehicular Weaponry63
2.The Vargr64
Physiology64
Problems in Vargr Historiography64
Vargr Dating Systems65
Prehistory66
Ancient History66
Psychology66
Charisma and Dominance66
Racial Pride67
Vargr Society67
Pack Dynamics68
Vargr Curiosity68
Loyalties69
Industrialization69
Egalitarianism70
Interstellar Society70
Government70
Law and Justice71
Zhodani Contact and the Gvurrdon Hvaek71
Vargr and Humans71
The Gvurrdon Hvaek72
Vilani and Vargr72
The Vargr Extents72
Vargr Worlds73
Wolves in the Night73
The Vargr Conquests74
The Vargr Homeworld74
The Third Imperium75
Vargr in the First Outworld Coalition76
Gvurrdon Sector76
Vargr in the Second Outworld Coalition77
Warring States78
The Vargr Military79
The Kforuzeng Corsairs79
Vargr Armies80
Grand Ambitions80
Vargr Navies81
Vargr Corsairs81
The Fifth Frontier War81
Post-War Blues82
A Few Cautions83
Vargr Religion83
Vargr Events84
Business, Trade & Commerce85
Vargr Word Generation Tables85
Language and Naming86
Vargr Sound Frequency and Pronunciation Table87
Creating Vargr Characters87
Vargr Racial Template87
Advantages and Disadvantages89
Vargr Status Table90
Vargr in the Zhodani Consulate90
Army and Corsair Ranks91
Character Templates92
Vargr Corsair92
Emissary92
Loner93
Equipment, Vehicles and Starships94
Vehicles94
Vargr Speeder94
Vargr G-Carrier94
Vargr Starships95
Vargr Corsair95
Vargr Trader96
Vargr Frigate96
Vargr Corsair Deck Plan97
Vargr Trader Deck Plan98
3.The Drakarans100
Physiology100
Drakaran History100
Psychology101
Society102
First Contact102
Government103
Second Contact103
Law and Justice104
Waking the Dragon104
Taakas Yh'drak105
Drakaran Worlds105
War and Peace105
Homeworld105
Institutions106
The Military106
The Current Situation106
Technology107
Trade107
Language107
Characters107
Drakaran Racial Template108
Housing and Cities108
Advantages and Disadvantages109
Character Templates109
Social Status109
Clothing and Costume110
Equipment110
Spacecraft110
Drakaran Family Trader110
30-ton Drakaran Ship's Boat111
Khaz' akum-class Patrol Tender111
Vr' tahk-class Patrol Rider111
Drakaran Family Trader Deck Plan112
4.The Clotho113
Origins113
Physiology113
Early History113
The Sibling Pair114
Contact: The Zhodani114
Communication and Language115
Psychology116
Integration116
Society117
Alien Encounters117
Patterns118
Government118
Religion and Mysticism118
The Military and Violence118
Housing and Cities118
The Addaxur Reservation119
Addaxur119
Characters119
Clotho119
Trade and Commerce120
Other Advantages and Disadvantages121
Character Templates121
Technology and Equipment121
5.The Sheol122
Physiology122
Squid Mothers122
Early Signs122
Messengers123
Haunting Thunder123
The Sheol Expedition124
Language124
Human-Sheol Communication124
Psychology125
Religion and Mysticism125
Society125
Second Contact125
Imperial Entanglements126
Messenger Status and Activity127
Squid Mother Societies127
Sheol Station127
Technology128
Trade128
Hazards and Opportunities128
Military129
Homeworld129
World Data129
Psychovores129
Inside the Squid Mothers130
Interpreters130
BIO-Tech Devices131
Characters132
Messenger Racial Template132
Notes on Advantages and Disadvantages132
Character Templates132
Squid Mother133
6.Psionics134
Psionic Powers134
Psionic Training and Psionic Skills135
Psionic institutes136
Locating an Institute136
Psionics Rules Changes136
Institute Services137
Using GURPS Psionics with Traveller138
Working for Psi Institutes139
A Puzzle139
An Underground Psi Institute139
Open Psionics Institutes140
Racial Psionics140
Psionic Technologies140
Lab Equipment140
Psi Drugs140
Anti-Psionic and Psi-Detection Devices141
Keeping Psis Prisoner141
Psychotronic Technology142
Imperial Institutes -- GMs Only142
Why?142
Index143

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