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Deleuze Reframed: A Guide for the Arts Student »

Book cover image of Deleuze Reframed: A Guide for the Arts Student by Damian Sutton

Authors: Damian Sutton, David Martin-Jones
ISBN-13: 9781845115470, ISBN-10: 1845115473
Format: Paperback
Publisher: I. B.Tauris & Company, Limited
Date Published: September 2008
Edition: (Non-applicable)

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Author Biography: Damian Sutton

Damian Sutton is Lecturer at Glasgow School of Art and co-editor of The State of the Real: Aesthetics in the Digital Age (I.B. Tauris). David Martin-Jones is Lecturer in Film Studies at the University of St Andrews, and is the author of Deleuze, Cinema and National Identity.

Book Synopsis

Are your students baffled by Baudrillard? Dazed by Deleuze? Confused by Kristeva?

Other beginners’ guides can feel as impenetrable as the original texts to students who "think in images." Contemporary Thinkers Reframed instead uses the language of the arts to explore the usefulness in practice of complex ideas.

Short, contemporary and accessible, these lively books utilize actual examples of artworks, films, television shows, works of architecture, fashion and even computer games to explain and explore the work of the most commonly taught thinkers. Conceived specifically for the visually-minded, the series will prove invaluable to students right across the visual arts.

Deleuze disdains easy answers. Yet easy answers to Deleuze are what students need. Without reducing Deleuze’s complex body of thought to simplistic solutions, this very contemporary guide leads the reader into the world of Deleuze’s spiralling thought through concrete examples from art, film, TV and even computer games. From Eternal Sunshine of the Spotless Mind and The Cell to Pac Man and Doom, and from the work of Robert Mapplethorpe, Coco Fusco and Rachel Whiteread to Lost and Doctor Who, this easily digestible introduction looks at the key ideas promoted by Deleuze, both in his own work and in his notoriously difficult collaborations with Felix Guattari, to make them both fresh and relevant to the visual arts today.

Table of Contents

List of illustrations

Foreword: Deleuze reframed?

Pt. 1 Introduction. What is a rhizome? 3

Ch. 1 Gaming in the labyrinth David Martin-Jones Martin-Jones, David 11

Ch. 2 Virtual structures of the Internet Damian Sutton Sutton, Damian 27

Pt. 2 Introduction. What is becoming? 45

Ch. 3 Minor cinemas David Martin-Jones Martin-Jones, David 51

Ch. 4 Becoming art Damian Sutton Sutton, Damian 65

Pt. 3 Introduction. What is duration? 85

Ch. 5 Movement-images, time-images and hybrid-images in cinema David Martin-Jones Martin-Jones, David 91

Ch. 6 Time (and) travel in television Damian Sutton Sutton, Damian 107

Conclusion: Reframing Deleuze 123

Notes 129

Select bibliography 137

Glossary 141

Index 145

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